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Import a synced timeline from your NLE

Learn how to bring synced timelines into Selects from a Premiere, Final Cut Pro, or Final Cut Pro 7 XML project file.

Written by Nandita Kothari

If you already synced your footage in another editor, you do not have to sync it again. Selects reads the synced timelines straight out of your project file and rebuilds them, using your clip positions instead of syncing from scratch.

Selects reads only where your raw clips sit on the timeline. Everything else in the sequence is ignored.

The + menu in prep with Import a synced timeline selected, and the dialog it opens, showing the file picker and the checklist to follow before exporting from your editor.

Before you export from your editor

Export a timeline with your full, uncut source clips laid out and synced. A few things to check before you do:

  • Every clip should be its full source, not trimmed to part of it

  • No clip should appear twice, and no clip should have a changed playback speed

  • No nested sequences or multicam clips. Lay the individual angles out on their own tracks instead

  • Effects, transitions, and audio adjustments will not come across, so there is no need to strip them out first

Supported files:

  • Premiere project files (.prproj)

  • Final Cut Pro XML (.fcpxml, .fcpxmld)

  • Final Cut Pro 7 XML (.xml)

Start the import

  1. In prep, click the + button at the bottom left of the [Project] panel

  2. Choose [Import a synced timeline]

  3. Click [Choose file] and pick your project file

  4. Click [Import timeline]

Nothing is imported at this point. Selects reads the file and shows you what it found first.

Choose what to import

The [Import synced timelines] screen lists every timeline in your project file, with the importable ones first.

What each timeline shows

  • How many media files it will bring in, and how many of those are missing from disk

  • [Show files] expands the list so you can see exactly which media is involved

  • How much will be placed, written as a count of clips across a count of tracks

  • What will be skipped, meaning titles, captions, and backgrounds

  • A [Multicam source] badge when the timeline came from a multicam clip

Deselect any timeline you do not want. The import button updates to show how many you have selected.

If you only want the media files without rebuilding any timelines, click [Import media only].

Timelines that cannot be imported

Anything Selects cannot rebuild is grouped separately with the reason shown, so you can see what was left out and why.

What Selects says

What it means

How to fix it

Not a synced timeline, it has clips that aren't direct media

The timeline contains a nested timeline, multicam clip, still image, or a clip Selects does not recognize. It names which

Lay the individual angles out as plain clips on their own tracks and export again

The same source appears more than once

A clip has been cut up and reused, so this is an edit rather than a sync

Export a fresh timeline with each source used once

Some clips aren't the full source

Clips have been trimmed

Export with full, uncut clips

A clip's playback speed was changed

Retimed clips cannot be aligned reliably

Remove the speed change, or leave that clip out

Some of the media files are missing

The project file points at media Selects cannot find on disk

Reconnect the drive or restore the files, then import again

No video or audio clips, only titles or effects

Nothing in the timeline is media

Nothing to import from this one

No clips in this timeline

The timeline is empty

Nothing to import from this one

Note: A multicam clip is not skipped outright. Selects imports it as a separate synced timeline of its own.

After the import

[Import complete] tells you how many files were added and how many synced timelines were created, along with anything that needed flagging:

  • Files referenced by the project file but not found on disk, which were skipped

  • Files that could not be processed

  • Files already in your project, which were reused rather than duplicated

  • Clips that could not be placed, such as nested sequences, titles, generators, and stills

  • Settings that were not imported, such as effects, transitions, and audio levels

  • Timelines you deselected yourself

Your imported timelines behave exactly like ones you synced in Selects. Check them over, then click [Analyze media for edit] when you are ready.

Tip: Click [View synced] on a synced timeline to preview it before you analyze.


FAQs

Will importing re-sync my footage?

No. Selects uses the clip positions from your project file instead of syncing your angles itself, which is the point of importing. Your existing sync is preserved exactly as you built it.

Why was my timeline skipped?

A timeline is skipped when it looks like an edit rather than a sync. The most common causes are a source used more than once, clips trimmed to part of their source, a changed playback speed, or nested and multicam clips. Selects tells you which reason applies to each timeline. Export a fresh timeline with your full uncut clips laid out and synced, then import that instead.

What happens to media Selects cannot find?

Files referenced by the project file but missing from disk are skipped, and Selects tells you how many. If too much of a timeline's media is missing, that whole timeline is skipped rather than partially rebuilt. Reconnect the drive or restore the files, then import again.

Do effects and transitions come across?

No. Selects reads only the position of your raw clips. Effects, transitions, and audio adjustments are ignored, and Selects tells you afterwards how many settings were left behind.

What if my file will not open at all?

If Selects says the file is not a supported project or timeline, check the format. Only .prproj, .fcpxml, .fcpxmld, and .xml are supported. If you have just opened the project, Selects may still be loading it, in which case wait a moment and import again.

Can I import a timeline after my project is analyzed?

Importing a synced timeline is part of prep, so do it before you analyze. Learn more in Add media to an existing project.

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